package se.mushroomwars.network;

import java.nio.channels.SocketChannel;

import se.mushroomwars.gameplay.Player;

public interface DataHandleListener {
	void notifyDataToHandle(SocketChannel socket, Object dataPackage, int packageID);
	void notifyPlayerDisconnected(SocketChannel socket);
	void notifyPlayerConnected(SocketChannel socket, int playerID);
}
